#ifndef GD_NODE_CLASS_H
#define GD_NODE_CLASS_H

#include <godot_cpp/classes/node.hpp>
#include <godot_cpp/core/class_db.hpp>

using namespace godot;

class GdNode : public Node {
	GDCLASS(GdNode, Node);

protected:
	static void _bind_methods();

public:
	GdNode();
	~GdNode();

	void _ready() override;
	void _process(double delta) override;

	void print();
};

#endif // GD_NODE_CLASS_H